

There are some people doing really good work in that space, but if you compare the number of people working in that pre-faster-than-light science fiction setting versus the people who are working in, like, Star Trek and all of that, where you have hyperspace or whatever, it’s a much smaller percentage. The other reason is that not a lot of people play in that space. That just stuck in my head and stayed in there for decades, and so when I was coming up with a setting for gaming, that’s the thing that bubbled up. But it was exactly the right time to sort of rewrite my brain, and I just became obsessed with the idea of this fully populated solar system, which is the setting of that book - with people living on Mars, with people living on the moon, people living on the various moons of the outer planets. I read it when I was eleven, which is way too young to read that book, so if you have eleven-year-olds, don’t let them read that. Two reasons: One - probably the most important one - is that my favorite book of all time is The Stars My Destination by Alfred Bester. Why did you decide to go with a near-future setting as opposed to more of a Star Trek, ships-faster-than-light kind of stuff? The Outer Planets Alliance - that’s everybody who does not live on Earth or Mars. Those would have been the factions you started out your character in. Of course, they have two factions, the Alliance and the Horde, so we had three factions: Earth, Mars, and the OPA. We wanted to do different things from World of Warcraft. So the different factions that we see in this world kind of came out of the structure of an MMO. That was sort of the initial idea, and then I took this near-future setting and built it out to accommodate spaceship and ground-based adventure. I really wanted a version of EVE, or something like EVE, where you could actually get off of your ship and have adventures on the ground. At the time, EVE was out as an SF setting it’s a cool game, but it’s limited to just the spaceships. It’s almost impossible to compete with them in fantasy. The thing you have to know about the MMO stuff is that everybody wants to do fantasy, but World of Warcraft really owns that space. She agreed that that would probably work for them. I had some notes that I had been playing around with - this near future, science fiction setting. A friend of mine came to me and asked me if I would help her develop content for an MMO that an ISP was looking to develop. Unfortunately, there’s not a lot to tell on that one. Why don’t you tell us a bit more about the MMORPG project? Actually, the Expanse didn’t start out as pen-and-paper the Expanse started out as a pitch for an MMORPG that never went anywhere and then became a pen-and-paper game after that because I liked the setting and wanted to see if it worked. That may have been the first one, but it just seems like I’ve always been doing that. I remember playing Red Box D&D in, I think, grade school. First off, why don’t you just tell us a bit about how you first got into pen-and-paper role-playing games? Your new book is called Cibola Burn, and it’s the fourth book in the Expanse series, which is based on a pen-and-paper role-playing game that you created. Visit to listen to the entire interview and the rest of the show, in which the host and his guests discuss various geeky topics. This interview first appeared on ’s The Geek’s Guide to the Galaxy podcast, which is hosted by David Barr Kirtley.
#EXPANSE BOOKS COVER WHICH EPISODES SERIES#
The series is also being adapted for television by the Syfy channel. The fourth book, Cibola Burn, is out now. Ty Franck, together with Daniel Abraham, who we interviewed back in episode 35, writes the Expanse series of space adventure novels under the penname James S.A.

Series: From the Lost Travelers’ Tour Guide.People of Colo(u)r Destroy Science Fiction!.
